Meetings/Content

Haiiroo:
The Map:

Each class category will start in their own home town

 -            thieves guild

 -            magic tree

 -            warriors rest

 -            holy sanctum

 -            lobby of arrows

when you create a character you first start at a private instance where the tutorial begins an where you can check out all of the weapons. Your first quest is to free your home town from an evil monster that is rampaging the town.

After the tutorial you will progress to your home town. This is where your journey really begins, you will receive your second quest from your personal story and you are able to get several side quests.

Your personal story will lead you all around the world and is a continuous quest line that starts at level 1 and ends at level 60. The side quests are single quests and therefor are optional. These quest can only be joined by group members and will not be available by random players.

When you explore the world bit by bit you will encounter random events and quests, these event can be triggered by random npc’s that are wandering around the world or boss spawn. These quest can be joined by other player just by being around. The loot and xp you get is all for yourself and other players get their own loot and xp. This makes it easier and more fun to travel by foot and discover the entire world.

<span lang="EN-GB" style="font-size:11.0pt;line-height:115%;font-family:"Calibri","sans-serif"; mso-ascii-theme-font:minor-latin;mso-fareast-font-family:Calibri;mso-fareast-theme-font: minor-latin;mso-hansi-theme-font:minor-latin;mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;mso-ansi-language:EN-GB;mso-fareast-language: EN-US;mso-bidi-language:AR-SA">

<p class="MsoListParagraph" style="text-indent:-18.0pt;mso-list:l2 level1 lfo3"><span lang="EN-GB" style="font-family:Wingdings;mso-fareast-font-family:Wingdings; mso-bidi-font-family:Wingdings"> n

<p class="MsoNormal">The skill system

<p class="MsoNormal">A character is able to control 10 skills;

<p class="MsoListParagraphCxSpFirst" style="text-indent:-18.0pt;mso-list:l1 level1 lfo1"><span lang="EN-GB" style="mso-ascii-font-family:Calibri;mso-fareast-font-family:Calibri; mso-hansi-font-family:Calibri;mso-bidi-font-family:Calibri"> -            the first one is bound to the weapon type and class the character has

<p class="MsoListParagraphCxSpMiddle" style="text-indent:-18.0pt;mso-list:l1 level1 lfo1"><span lang="EN-GB" style="mso-ascii-font-family:Calibri;mso-fareast-font-family:Calibri; mso-hansi-font-family:Calibri;mso-bidi-font-family:Calibri"> -            the second, third and fourth one are according your main class / attunement

<p class="MsoListParagraphCxSpMiddle" style="text-indent:-18.0pt;mso-list:l1 level1 lfo1"><span lang="EN-GB" style="mso-ascii-font-family:Calibri;mso-fareast-font-family:Calibri; mso-hansi-font-family:Calibri;mso-bidi-font-family:Calibri"> -            the fifth to ninth skills are chosen by the player and are obtained from spending points in class branches

<p class="MsoListParagraphCxSpLast" style="text-indent:-18.0pt;mso-list:l1 level1 lfo1"><span lang="EN-GB" style="mso-ascii-font-family:Calibri;mso-fareast-font-family:Calibri; mso-hansi-font-family:Calibri;mso-bidi-font-family:Calibri"> -            skills zero is the healing skill which can be from the main class, race or the class category

<p class="MsoNormal">1 = weapon skill

<p class="MsoNormal">2,3,4 = attunement/main class skills

<p class="MsoNormal">5,6,7,8,9 = chosen skills/random class skills

<p class="MsoNormal">0 = healing skill(main class or race or class cat)

{| align="left" cellpadding="0" cellspacing="0" Haiiroo (talk) 12:23, March 16, 2013 (UTC) Haiiroo
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Geertrocker:

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